Redesign of a museum information kiosk
Human Centered Technology for Disabilities - master's course - Graded A
Five person group tasked with designing for increased accessibility at the museum "Tekniska museet" and their exhibitions.
Our group identified specific information kiosks as rather inaccessible for people with visual impairments and worked on redesigning them and developed a low fidelity prototype and a conceptual model. The project was an excercise of conducting research and design. We began with creating empathy with the user by having ourselves roleplay as blindfolded users of the kiosk. We then brainstormed ideas and system requirements followed up by sketching out ideas. Based on the sketches we created a low fidelity prototype which was user evaluated with a Wizard of Oz method and Think-Aloud approach with observations and interviews for data collection. The project, consisting of the low-fi prototype and conceptual ideas, was then presented at the museum for the stakeholders.
In our research report below I was in charge of writing Section 4 & 5.
(If the iframe for the pdf above isn't working you can download the pdf [here].)
Below is a separate, individual, study proposal that I wrote for this course and was graded A.
(If the iframe for the pdf above isn't working you can download the pdf [here].)